Zords

Zords of PR: Venom Hunters

Overview
Two powerful Megazords were constructed for the use of a single team, but with the schism of the morphing grid, each faction gained one. Originally, the two teams zords were interchangable, and even capable of forming an Ultrazord. But with the betrayl of the Red Venom Ranger, and the loss of his zord, their benefactor constructed a replacement, forming: Later, the Venom Rangers gained a new ally, The Cobalt Nightmare Ranger, and her own powerful zord to add to their arsenal. Which can join to the other Venom Zords, forming:
 * Venom Megazord
 * Stalion - Core/Weapons
 * Spider - Torso
 * Hornet - Legs
 * Vulture - Back and Lower Arms
 * Viper - Shoulders and Upper Arms
 * Stinger Megazord- replaces the Stalion with Scorpion Drone.
 * Scorpion Drone - A non-piloted device constructing a new core and weapon for the Venom zords, including The Venom Cutlass, used in their finishing attacks.
 * Nightmare Zord
 * Nightmare Megazord - Nightmare Zord replaces the Drone, that reconfigures into an additional weapon.

Opposing them, the Hunter Rangers assembled a new Megazord: Once they Free the White Ranger, they are able to liberate his zord: to form:
 * Survival Megazord - Though underpowered, the Hunters assemble their 4 remaining zords into this configureation by default.
 * Tiger Zord - Torso
 * Orca Zord - Legs
 * Owl Zord - Back and Lower Arms
 * Mongoose Zord - Shoulders and Upper Arms
 * Ram Zord - Weapons and Armor
 * Hunter Megazord - Adds the ram's additional power and weapons to the Survival Megazord configuration. In this configuration, the Ram adds a massive bow weapon as well as armor pieces for the Megazord.

Later, the arms race is on with the discovery of an abandoned device, Which adds the final components to form:
 * The Tracker Megazord - a larger mobile megazord capable of assuming 5 diffrent modes:
 * Land Mode -
 * Air Mode -
 * Sea Mode -
 * Zord Mode - Its' primary configuration
 * Carrier Mode -
 * The Revolution Ultrazord - the combined form of all their zords, but only if they can cooperate.

Equivalent Parts
As in the original plans, the two megazords could swap parts for new abilities. The pairings are as such:
 * Spider - Tiger (Torso)
 * Hornet - Orca (Legs)
 * Cobra - Mongoose (Sholders/Upper Arms)
 * Vulture - Owl (Back/Lower Arm)
 * Nightmare - Stallion (Alt-Torso/Weapons) (Note: the Nightmare is an upgraded copy of the Stallion)
 * Scorpion - Ram (Weapons/Chest Armor)